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Thread: Event Rules!

  1. #1
    Join Date
    Apr 2008
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    Smile Event Rules!

    Like all games they take a bit of development, and rules change as time goes on. We've spent all night filling up the wiki with wonderful things. More specifically rules of each of the events.


    Fight Night
    War Zone
    Cabeza Meurta
    Taunt the Mutant

    p.s. Sorry it took a while to assemble some meaningful War Zone rules, but with the growth of any new game, we can only correct the mistakes after they've been made.
    The Fool is the spirit in search of experience. He represents the mystical cleverness bereft of reason within us, the childlike ability to tune into the inner workings of the world. The sun shining behind him represents the divine nature of the Fool's wisdom and exuberance. On his back are all the possessions he might need. In his hand there is a flower, showing his appreciation of beauty. He is frequently accompanied by a dog, sometimes seen as his animal desires, sometimes as the call of the "real world", nipping at his heels and distracting him. He is seemingly unconcerned that he is standing on a precipice, apparently about to step off.

  2. #2
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    So does that mean you're barring Pietro from representing the Mercs for a month? >:3
    How edible do you think those fish that live in oceanic trenches are?

  3. #3
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    Quote Originally Posted by Kezz View Post
    So does that mean you're barring Pietro from representing the Mercs for a month? >:3
    You're assuming he can find enough Mercs to make a team first...

  4. #4
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    @Kezz No.

    War Zone is still growing, and yes rules will be updated in time when weasely things are found out. Sadly that's how things in WL work. However here on out, the rules are set. I also won't allow collaboration groups in the event; groups there to just increase numbers. I am also thinking about disallowing people belonging to multiple groups altogether. Pick a faction, stick with it, or leave it and join another.
    The Fool is the spirit in search of experience. He represents the mystical cleverness bereft of reason within us, the childlike ability to tune into the inner workings of the world. The sun shining behind him represents the divine nature of the Fool's wisdom and exuberance. On his back are all the possessions he might need. In his hand there is a flower, showing his appreciation of beauty. He is frequently accompanied by a dog, sometimes seen as his animal desires, sometimes as the call of the "real world", nipping at his heels and distracting him. He is seemingly unconcerned that he is standing on a precipice, apparently about to step off.

  5. #5
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    Ah, thou art wicked fine, Neo!! Piet, you want some help merc'ing the mercs?
    we are all lying in the mud but some of us are looking at the stars

  6. #6
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    Quote Originally Posted by mono View Post
    You're assuming he can find enough Mercs to make a team first...
    Awe poor Pietro... (She says as she laughs out loud).

    Quote Originally Posted by NeoBokrug View Post
    I am also thinking about disallowing people belonging to multiple groups altogether. Pick a faction, stick with it, or leave it and join another.
    Alliances between factions are one thing, even getting last minute recruits is another, but people should stick with their faction otherwise what is the point of having one in the first place... or am I oversimplifying things?
    You know... you look like your head fell in the cheese dip back in 1957.

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